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Farhan Qureshi
Farhan Qureshi
3D Editorial Artist @ Amazon
Seattle, United States

Summary

Contract 3D artist currently based in Seattle, and I looove working on real-time environments for games.

Software proficiency

Blender
Blender
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity

Experience

  • 3D Artist at Contractor
    Calgary, Canada
    August 2015 - Present

    Amazon: November 2017 - current

    Senior 3D Artist: Create photorealistic 3D assets through modelling, texturing and lighting

    Dynamic Vision: September 2016 - October 2017

    Designed and created 3D environments and characters for various virtual reality apps

    in Unity

    Dreadnaught Digital: August 2016 - October 2017

    Created digital 3D environment for 3D animation in Blender

    Created digital 3D signs for a live-action commercial in Blender

    3BlackDot: December 2015 - March 2017

    Created digital 3D character and environments for video game "Dead Realm" in Unity

    Red Iron Labs: August 2016 - October 2016

    Created digital 3D character for video game "Abduction"

    The Guidance Division: August 2016 - October 2016

    Designed digital character concepts for unannounced video game

    Robert Currie: September 2016 - October 2016

    Designed logo for video game "Plus 15"

    Martin Brown: August 2016

    Designed logo re-colorings

    Ian Johnson: June 2016 - July 2016

    Designed visual 2D interface mockup for video game "Worzzler"

    Emmanuel Ho: May 2016 - June 2016

    Created 3D animation for slideshow presentation in Blender

    Humanitis: October 2015 - February 2016

    Designed and created 3D animation demonstrating company's product line in Unity

    Created digital art assets for mobile app

    Watchmaker: September 2015 - October 2015

    Created digital art assets for video game Faceless

    Focal Signs: December 2012 - April 2014

    Created digital/print advertisements using 2D/3D graphic design techniques and tools

  • 3D Workshop Instructor at Calgary Game Developers
    Calgary
    September 2015 - October 2015

    Created and taught basic modelling, animation, texturing and materials.

    Taught content using Blender, Unity and GIMP.

  • Graphic Designer at Focal Signs
    Calgary, Canada
    December 2012 - April 2014

    Modeled, animated, and rendered a 3D advertisement using Blender.

    Created designs for various print material.

    Communicated with clients to achieve their design goals.

    Updated company website using wordpress.